sonic-radiance/sonic-radiance.love/datas/gamedata/characters/sonic.lua

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return {
name = "Default",
name_full = "Default the Character",
class = "Speedster",
startlevel = 100,
isUnlockedAtStart = true,
base_stats = {
hpmax = 200, --
ppmax = 50, --
attack = 50, --
power = 50, --
defense = 50, --
technic = 50, --
mind = 50, --
speed = 50, --
turns = 3, -- number of attacks by turn (unused)
move = 3, -- how far the character can get in one turn
},
color = {1, 1, 1},
skill_list = {
--{attack_name, level},
{"spinattack", 2},
{"spinjump", 3},
{"spindash", 8},
{"hommingattack", 11},
{"spinattack", 15},
{"sonicflare", 18},
{"bluetornado", 22},
{"spindash", 26},
{"soniccracker", 30},
{"hommingattack", 35},
{"bluetornado", 40},
{"boost", 62},
{"lightspeedattack", 70},
},
flags = {
canGoSuper = true,
},
assets = {
charset = {"", 1},
lifeicon = 1,
spriteset = "sonic",
},
inventory = {
haveShoes = true,
haveMechs = false,
haveGlove = true,
haveHammer= false,
accessories_number = 3,
chao_number = 1,
},
boost_stats = {
spd = 5,
jmp = 3,
jumpaction = "doublejump",
jumpaction_power = 2,
action = "spinattack",
action_power = 1,
canBreakCraft = false,
}
}