sonic-bluestreak/sonic-bluestreak.love/scenes/subgame/sonic-boost/actors/block.lua
2019-12-28 09:41:37 +01:00

13 lines
354 B
Lua

local folder = "scenes.subgame.sonic-boost.actors."
local Entity = require(folder .. "parent")
function Block:new(level, x, y, z, w, h, d) -- On enregistre une nouvelle entité, avec par défaut sa hitbox.
Block.super.new(self, level, "block", x-16, y-10, 0, 31, 20, d)
self.name = "block"
self:setDebugColor(255, 0, 0)
end
return Block