scene/boost: fix a typo

This commit is contained in:
Kazhnuz 2019-02-03 20:20:01 +01:00
parent 3e9ebc15cc
commit ce082ea8cd
9 changed files with 9 additions and 9 deletions

View file

@ -1,5 +1,5 @@
local ActorIndex = {} local ActorIndex = {}
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local Actor = folder .. "actors" local Actor = folder .. "actors"

View file

@ -1,4 +1,4 @@
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local Entity = require(folder .. "parent") local Entity = require(folder .. "parent")

View file

@ -1,4 +1,4 @@
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local Entity = require(folder .. "parent") local Entity = require(folder .. "parent")
local phys = require "datas.physics" local phys = require "datas.physics"

View file

@ -1,4 +1,4 @@
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local Entity = require(folder .. "parent") local Entity = require(folder .. "parent")
local Crystal = Entity:extend() local Crystal = Entity:extend()

View file

@ -1,6 +1,6 @@
local Actor = {} local Actor = {}
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
Actor.Character = require(folder .. "character") Actor.Character = require(folder .. "character")
Actor.Ring = require(folder .. "ring") Actor.Ring = require(folder .. "ring")

View file

@ -1,4 +1,4 @@
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local ParentEntity = Object:extend() -- On créer la classe des entitées, c'est la classe de base local ParentEntity = Object:extend() -- On créer la classe des entitées, c'est la classe de base
local Timer = require(folder .. "utils.timers") local Timer = require(folder .. "utils.timers")

View file

@ -1,4 +1,4 @@
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local Entity = require(folder .. "parent") local Entity = require(folder .. "parent")
local Rail = Entity:extend() local Rail = Entity:extend()

View file

@ -1,4 +1,4 @@
local folder = "scenes.subgame.sonicboost.actors" local folder = "scenes.subgame.sonicboost.actors."
local Entity = require(folder .. "parent") local Entity = require(folder .. "parent")
local Ring = Entity:extend() local Ring = Entity:extend()

View file

@ -2,7 +2,7 @@ local Controller = Object:extend()
--local GUI = require "modules.gui" --local GUI = require "modules.gui"
local Assets = require "core.modules.assets" local Assets = require "core.modules.assets"
local folder = "scenes.subgame.sonic-boost.controller" local folder = "scenes.subgame.sonic-boost.controller."
local HUD = require(folder .. "hud") local HUD = require(folder .. "hud")
local Background = require(folder .. "background") local Background = require(folder .. "background")