From ce082ea8cd36aa62473033d0412e8abbe31ef8ad Mon Sep 17 00:00:00 2001 From: Kazhnuz Date: Sun, 3 Feb 2019 20:20:01 +0100 Subject: [PATCH] scene/boost: fix a typo --- .../scenes/subgame/sonic-boost/actors/actor-index.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/actors/block.lua | 2 +- .../scenes/subgame/sonic-boost/actors/character.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/actors/crystal.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/actors/init.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/actors/parent.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/actors/rail.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/actors/ring.lua | 2 +- sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/actor-index.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/actor-index.lua index 53d1763..e72e4c9 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/actor-index.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/actor-index.lua @@ -1,5 +1,5 @@ local ActorIndex = {} -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local Actor = folder .. "actors" diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/block.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/block.lua index da2fdf8..9d2b404 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/block.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/block.lua @@ -1,4 +1,4 @@ -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local Entity = require(folder .. "parent") diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/character.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/character.lua index 9a7e07b..0411836 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/character.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/character.lua @@ -1,4 +1,4 @@ -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local Entity = require(folder .. "parent") local phys = require "datas.physics" diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/crystal.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/crystal.lua index fdb159d..a2cebf1 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/crystal.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/crystal.lua @@ -1,4 +1,4 @@ -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local Entity = require(folder .. "parent") local Crystal = Entity:extend() diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/init.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/init.lua index 5bdc421..6cebead 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/init.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/init.lua @@ -1,6 +1,6 @@ local Actor = {} -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." Actor.Character = require(folder .. "character") Actor.Ring = require(folder .. "ring") diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/parent.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/parent.lua index 57830b8..dab3e2d 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/parent.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/parent.lua @@ -1,4 +1,4 @@ -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local ParentEntity = Object:extend() -- On créer la classe des entitées, c'est la classe de base local Timer = require(folder .. "utils.timers") diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/rail.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/rail.lua index 91dc898..e8acc66 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/rail.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/rail.lua @@ -1,4 +1,4 @@ -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local Entity = require(folder .. "parent") local Rail = Entity:extend() diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/actors/ring.lua b/sonic-boost.love/scenes/subgame/sonic-boost/actors/ring.lua index da30516..3067157 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/actors/ring.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/actors/ring.lua @@ -1,4 +1,4 @@ -local folder = "scenes.subgame.sonicboost.actors" +local folder = "scenes.subgame.sonicboost.actors." local Entity = require(folder .. "parent") local Ring = Entity:extend() diff --git a/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua b/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua index 36a5e75..17e4e7b 100644 --- a/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua +++ b/sonic-boost.love/scenes/subgame/sonic-boost/controller/init.lua @@ -2,7 +2,7 @@ local Controller = Object:extend() --local GUI = require "modules.gui" local Assets = require "core.modules.assets" -local folder = "scenes.subgame.sonic-boost.controller" +local folder = "scenes.subgame.sonic-boost.controller." local HUD = require(folder .. "hud") local Background = require(folder .. "background")