improvement: add a border to pause menu
This commit is contained in:
parent
67a6e557e5
commit
0625c8d82c
2 changed files with 4 additions and 1 deletions
|
@ -53,7 +53,7 @@ function gui.drawBar(x, y, width, height)
|
||||||
end
|
end
|
||||||
|
|
||||||
function gui.newTextBox(type, width, height)
|
function gui.newTextBox(type, width, height)
|
||||||
local filepath = "assets/gui/dialogs/" + type + ".png"
|
local filepath = "assets/gui/dialogs/" .. type .. ".png"
|
||||||
local baseimage = love.graphics.newImage(filepath)
|
local baseimage = love.graphics.newImage(filepath)
|
||||||
local quad = {}
|
local quad = {}
|
||||||
quad[1] = love.graphics.newQuad(00, 00, 8, 8, 24, 24)
|
quad[1] = love.graphics.newQuad(00, 00, 8, 8, 24, 24)
|
||||||
|
|
|
@ -23,12 +23,15 @@ function PauseMenu:new(playstyle)
|
||||||
|
|
||||||
local font = self.playstyle.assets.fonts["menu"]
|
local font = self.playstyle.assets.fonts["menu"]
|
||||||
|
|
||||||
|
self.textbox = game.gui.newTextBox("basic", width+16, height+16)
|
||||||
|
|
||||||
ResumeWidget(self, font)
|
ResumeWidget(self, font)
|
||||||
RestartWidget(self, font)
|
RestartWidget(self, font)
|
||||||
ExitWidget(self, font)
|
ExitWidget(self, font)
|
||||||
end
|
end
|
||||||
|
|
||||||
function PauseMenu:draw()
|
function PauseMenu:draw()
|
||||||
|
love.graphics.draw(self.textbox, self.x-8, self.y-8)
|
||||||
PauseMenu.super.draw(self)
|
PauseMenu.super.draw(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue