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radiance-gd/gameplay/battlesystem/status.md

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## Sonic Radiance - Battle Status
### Positif
- **Camouflé** (Hidden) : Esquive ×1.25
- **Focus** (Focus) : Critical ×1.33
- **Fortifié** (Shielded) : Damage taken ×0.66
- **Fortifié Élem'** (Elem. Shield) : Damage taken ×0.66, Elem. Damage when hit.
- **Pouvoir Élem'** (Elem. Power) : Damage sent ×1.33, Elem. Damage when hitting.
- **Hyper** (Hyper) : Damage sent ×1.5, Critical ×1.25.
- **Chanceux** (Lucky) : Enn' critical ×0.66, Side-effect ×0.66.
- **Invincible** : Dégat subit ×0.
- **Acceléré** (Speed'Up) : 1 attaque supplémentaire/tour.
- **Attrap'Anneaux** (Ring) : Ring ×1.5 à la fin du combat
### Négatif
- **KO** (KO) : Ne peut plus agir, 0PV.
- **Empoisonné** (Poison) : -15% PV / tour
- **Affaibli** (Weakened) : Dommage envoyé ×0.66
- **Vulnérable** (Vulnerable) : Dommage subit ×1.33
- **Paralysé** (Paralised) : N'a que 50% de pouvoir agir/se déplacer.
- **Endormi** (Asleep) : Ne peut plus agir ni se déplacer. 30% de chance de se reveiller chaque tour, dure 5 tour max.
- **Maudit** (Cursed) : Crtiques ennemis ×1.33, effet secondaire ×1.33.
- **Distrait** (Distracted) : Précision des attaques ×0.66