src: set game resolution to 424/240

This commit is contained in:
Kazhnuz 2019-02-25 16:57:58 +01:00
parent 9c3e279113
commit fcde015f54
2 changed files with 2 additions and 3 deletions

View File

@ -7,8 +7,8 @@ function love.conf(t)
t.window.title = "Imperium Porcorum" -- The window title (string)
t.window.icon = nil -- Filepath to an image to use as the window's icon (string)
t.window.width = 480*2 -- The window width (number)
t.window.height = 272*2 -- The window height (number)
t.window.width = 424*2 -- The window width (number)
t.window.height = 240*2 -- The window height (number)
t.window.borderless = false -- Remove all border visuals from the window (boolean)
t.window.resizable = false -- Let the window be user-resizable (boolean)
t.window.minwidth = 1 -- Minimum window width if the window is resizable (number)

View File

@ -45,7 +45,6 @@ function love.load() -- On charge la scene de départ (pour l'instant le menu, b
save:reset()
save:addPig("cochon")
scenes.MainMenu()
CScreen.init(480, 272, true)
end
function love.update(dt)