scenes/levels: remove some functions with 1:1 equivalent in parents

This commit is contained in:
Kazhnuz 2019-06-05 22:23:52 +02:00
parent ce59db3bde
commit 3da9c66cc9
1 changed files with 0 additions and 24 deletions

View File

@ -35,25 +35,10 @@ function Entity:initPhysics(world, collType, x, y, w, h)
self:register()
end
function Entity:setDebugColor(r,g,b)
self.debug = {}
self.debug.r = r
self.debug.g = r
self.debug.b = r
end
function Entity:update(dt)
end
function Entity:register()
self.world:registerActor(self)
end
function Entity:destroy()
self.world:removeActor(self)
end
function Entity:canBounce(bounce)
self.bounce = bounce
end
@ -101,11 +86,6 @@ function Entity:changeSpeedToCollisionNormal(nx, ny)
self.xsp, self.ysp = xsp, ysp
end
function Entity:getCenter()
return self.x + self.w / 2,
self.y + self.h / 2
end
function Entity:purge()
self.world:removeActor(self)
end
@ -153,8 +133,4 @@ function Entity:draw()
-- Cette fonction en contient rien par défaut
end
function Entity:drawHitbox()
utils.graphics.box(self.x, self.y, self.w, self.h)
end
return Entity