scenes/worldmap: improve level name visibility

This commit is contained in:
Kazhnuz 2019-03-10 10:03:22 +01:00
parent e370f1a04f
commit 2858de16b0
1 changed files with 1 additions and 1 deletions

View File

@ -23,7 +23,7 @@ end
function LevelDot:drawName()
local _, w, h = 0, core.screen:getDimensions()
self.scene.assets.fonts["small"]:set()
love.graphics.setColor(0, 0, 0, .4)
love.graphics.setColor(0, 0, 0, .6)
love.graphics.rectangle("fill", 0, h-16, w, 13)
utils.graphics.resetColor()
love.graphics.printf(self.data.name, 0, h-18, w, "center")