epervier-old/examples/gameplay/moveplayer
Kazhnuz 4c2427bfd6 feat(world): add a drawHUD function to draw the current HUD
It is able to draw everything a player object want directly where it 
should go.

Fixes #3
2019-06-13 22:23:23 +02:00
..
actors feat(world): add a drawHUD function to draw the current HUD 2019-06-13 22:23:23 +02:00
assets examples/moveplayer: use a different map for the moveplayer example 2019-05-01 17:21:12 +02:00
init.lua gamecore/scenemanager: let the scene manager handle directly the world 2019-05-28 19:31:42 +02:00