Handle an "object layer" on tiled map #44
Labels
No labels
0. Imported
1. Bug
1. Clean-up
1. Feature
1. Improvement
2. Deliverable
2. Epic
3. Duplicate
3. Invalid
3. Need investigation
4. Assets
4. Birb Core
4. Debug
4. Dependencies
4. Inputs
4. Lang
4. Scenes
4. Screen
4. World
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: epervier/epervier-old#44
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
It would make us able to show stuff OVER the character