Kazhnuz
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b167c45530
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fix(world3D): use the right variable name for creationID
Fixes #36
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2019-09-07 20:32:21 +02:00 |
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Kazhnuz
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d8c0e62190
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chore(world): extract map module from the world module
Fix #35
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2019-07-22 22:38:19 +02:00 |
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Kazhnuz
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c53e91a564
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feat(world3D): add a way to adapt y position from tiled
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2019-07-20 16:53:20 +02:00 |
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Kazhnuz
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c04d9f3ba1
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feat(world3D): allow creating collision from their top side
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2019-07-16 10:53:36 +02:00 |
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Kazhnuz
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342d073572
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fix(world3D): dont attribute the getVisibleActor() function to baseworld
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2019-07-12 23:22:03 +02:00 |
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Kazhnuz
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a3b0f47127
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feat(actor3D): cast shadow below the actor.
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2019-07-06 18:00:00 +02:00 |
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Kazhnuz
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c043bb8ecf
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feat(actor3D): add zSorting support
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2019-07-01 18:06:25 +02:00 |
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Kazhnuz
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c06f1c49aa
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feat(world3D): add a visible shape system to handle better visiblity
Actor2D also have a shape, in order to use them in other functions.
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2019-07-01 14:13:26 +02:00 |
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Kazhnuz
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2004efa558
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feat(world): add initial fake3D world implementation
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2019-06-30 17:07:58 +02:00 |
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