modules/world: set default collision mode to slide
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@ -105,7 +105,7 @@ function Actor2D:setFilter()
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-- Init the bump filter
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-- Init the bump filter
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self.filter = function(item, other)
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self.filter = function(item, other)
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if (other.isSolid) then
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if (other.isSolid) then
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return "touch"
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return "slide"
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else
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else
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return "cross"
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return "cross"
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end
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end
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