examples: register the option menu
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@ -4,5 +4,6 @@ return {
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Test2 = require "examples.basic.test_scene2",
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Test2 = require "examples.basic.test_scene2",
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TestMenu = require "examples.basic.test_menus",
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TestMenu = require "examples.basic.test_menus",
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Inventory = require "examples.menus.inventory",
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Inventory = require "examples.menus.inventory",
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Options = require "examples.menus.options",
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MovePlayer = require "examples.gameplay.moveplayer",
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MovePlayer = require "examples.gameplay.moveplayer",
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}
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}
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@ -42,6 +42,7 @@ function MainMenu:new()
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self:addScene("basic", examples.TestMenu, "Basic Test Menu")
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self:addScene("basic", examples.TestMenu, "Basic Test Menu")
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self:addSubMenu("menus", "Menus Tests")
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self:addSubMenu("menus", "Menus Tests")
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self:addScene("menus", examples.Inventory, "Inventory")
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self:addScene("menus", examples.Inventory, "Inventory")
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self:addScene("menus", examples.Options, "Options")
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self:addSubMenu("gameplay", "Games Examples")
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self:addSubMenu("gameplay", "Games Examples")
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self:addScene("gameplay", examples.MovePlayer, "Movable Player")
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self:addScene("gameplay", examples.MovePlayer, "Movable Player")
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