From fb1871e0d94537f6856d9def6b4d81075b7397d3 Mon Sep 17 00:00:00 2001 From: Kazhnuz Date: Sat, 13 Apr 2019 09:55:15 +0200 Subject: [PATCH] examples: register the option menu --- examples/init.lua | 1 + examples/mainmenu/init.lua | 1 + 2 files changed, 2 insertions(+) diff --git a/examples/init.lua b/examples/init.lua index 08ed0db..ae288ba 100644 --- a/examples/init.lua +++ b/examples/init.lua @@ -4,5 +4,6 @@ return { Test2 = require "examples.basic.test_scene2", TestMenu = require "examples.basic.test_menus", Inventory = require "examples.menus.inventory", + Options = require "examples.menus.options", MovePlayer = require "examples.gameplay.moveplayer", } diff --git a/examples/mainmenu/init.lua b/examples/mainmenu/init.lua index 568c546..53ebfea 100644 --- a/examples/mainmenu/init.lua +++ b/examples/mainmenu/init.lua @@ -42,6 +42,7 @@ function MainMenu:new() self:addScene("basic", examples.TestMenu, "Basic Test Menu") self:addSubMenu("menus", "Menus Tests") self:addScene("menus", examples.Inventory, "Inventory") + self:addScene("menus", examples.Options, "Options") self:addSubMenu("gameplay", "Games Examples") self:addScene("gameplay", examples.MovePlayer, "Movable Player")