wip: basic fix for plateform

The real fix will be done when exemples will be reworked from scratch
This commit is contained in:
Kazhnuz Klappsthul 2022-08-12 10:36:24 +02:00
parent f9b936a726
commit f3d175266b
1 changed files with 8 additions and 8 deletions

View File

@ -36,24 +36,24 @@ function Plateformer:new()
World(self, folder .. ".actors", "datas/maps/plateformer/platformer.lua")
Pause(self)
self.menusystem:deactivate()
self.menusystem:lockWorldWhenActive(true)
self.menusystem:lockAssetsWhenActive(true)
--Pause(self)
--self.menusystem:deactivate()
--self.menusystem:lockWorldWhenActive(true)
--self.menusystem:lockAssetsWhenActive(true)
self.world:loadMap()
end
function Plateformer:restart()
self.menusystem:deactivate()
--self.menusystem:deactivate()
collectgarbage()
self.world:reset()
end
function Plateformer:update(dt)
if (self.menusystem.isActive == true) and self.sources[1].keys["start"].isPressed then
self.menusystem:deactivate()
end
--if (self.menusystem.isActive == true) and self.sources[1].keys["start"].isPressed then
--self.menusystem:deactivate()
--end
end
function Plateformer:draw()