fix(textmenu): better scene loading
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@ -66,7 +66,7 @@ function TextMenu:generateSubmenu(pageName, label, parent, list, func, backWidge
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end
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end
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function TextMenu:setFont(fontName)
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function TextMenu:setFont(fontName)
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local scene = core.scenemanager.currentScene
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local scene = core.scenemanager.nextScene or core.scenemanager.currentScene
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self.font = scene.assets:getFont(fontName)
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self.font = scene.assets:getFont(fontName)
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end
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end
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