feat(moveplayer3D): add sprite direction
This commit is contained in:
parent
940cb1b41f
commit
cdddc79973
1 changed files with 9 additions and 0 deletions
|
@ -38,6 +38,7 @@ end
|
|||
function Player:setAnimation()
|
||||
local gsp = utils.math.pointDistance(0, 0, self.xsp, self.ysp)
|
||||
self:setCustomSpeed(math.abs(gsp) / 12)
|
||||
self:setDirection(self.xsp)
|
||||
if (self.isPunching) then
|
||||
self:changeAnimation("punch", false)
|
||||
else
|
||||
|
@ -53,6 +54,14 @@ function Player:setAnimation()
|
|||
end
|
||||
end
|
||||
|
||||
function Player:setDirection(direction)
|
||||
direction = direction or 0
|
||||
if direction ~= 0 then
|
||||
direction = utils.math.sign(direction)
|
||||
self.direction = direction
|
||||
self:setSpriteScallingX(direction)
|
||||
end
|
||||
end
|
||||
|
||||
function Player:draw()
|
||||
Player.super.draw(self)
|
||||
|
|
Loading…
Reference in a new issue