modules/menusystem: separate activity and visibility locks
This commit is contained in:
parent
81f6b940a4
commit
10fb299158
2 changed files with 18 additions and 7 deletions
|
@ -51,10 +51,10 @@ function MenuSystem:switchMenu(menu)
|
||||||
if k == menu then
|
if k == menu then
|
||||||
v:getFocus()
|
v:getFocus()
|
||||||
v:setVisibility(true)
|
v:setVisibility(true)
|
||||||
v.isActive = true
|
v:setActivity(true)
|
||||||
else
|
else
|
||||||
v:setVisibility(false)
|
v:setVisibility(false)
|
||||||
v.isActive = false
|
v:setActivity(false)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -16,10 +16,11 @@ function Menu:new(menusystem, name, x, y, w, h)
|
||||||
self.widget.cancel = 0
|
self.widget.cancel = 0
|
||||||
self:updateWidgetSize()
|
self:updateWidgetSize()
|
||||||
|
|
||||||
self.isDestroyed = false
|
self.isDestroyed = false
|
||||||
self.isVisible = true
|
self.isVisible = true
|
||||||
self.isActive = true
|
self.isActive = true
|
||||||
self.isLocked = false
|
self.isLocked = false
|
||||||
|
self.isAlwaysVisible = false
|
||||||
|
|
||||||
self.depth = 0
|
self.depth = 0
|
||||||
|
|
||||||
|
@ -35,13 +36,23 @@ function Menu:setDepth(depth)
|
||||||
end
|
end
|
||||||
|
|
||||||
function Menu:setVisibility(visibility)
|
function Menu:setVisibility(visibility)
|
||||||
if self.isLocked == false then
|
if self.isLocked == false and self.isAlwaysVisible == false then
|
||||||
|
-- if the menu is locked (thus is always active), it should also
|
||||||
|
-- be always visible.
|
||||||
self.isVisible = visibility
|
self.isVisible = visibility
|
||||||
else
|
else
|
||||||
self.isVisible = true
|
self.isVisible = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function Menu:setActivity(activity)
|
||||||
|
if self.isLocked == false then
|
||||||
|
self.isActive = activity
|
||||||
|
else
|
||||||
|
self.isActive = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function Menu:getFocus()
|
function Menu:getFocus()
|
||||||
self.menusystem.focusedMenu = self.name
|
self.menusystem.focusedMenu = self.name
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue