2019-07-16 10:53:02 +02:00
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local Obj = {}
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-- On charge toutes les différentes types d'acteurs
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local cwd = (...):gsub('%.init$', '') .. "."
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2019-07-20 16:55:06 +02:00
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Obj.Player = require(cwd .. "player")
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Obj.Box = require(cwd .. "box")
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2019-07-20 17:46:40 +02:00
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Obj.Coin = require(cwd .. "coin")
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2022-08-12 10:50:42 +02:00
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Obj.GFX = require("framework.modules.world.actors.gfx3D")
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2019-07-16 10:53:02 +02:00
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Obj.index = {}
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Obj.index["player"] = Obj.Player
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2019-07-20 16:55:06 +02:00
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Obj.index["box"] = Obj.Box
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2019-07-20 17:46:40 +02:00
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Obj.index["coin"] = Obj.Coin
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2019-07-16 10:53:02 +02:00
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Obj.collisions = {}
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Obj.collisions["wall"] = require(cwd .. "wall")
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return Obj
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