2019-03-16 12:27:38 +01:00
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-- assets/fonts :: the fonts object, which is a simple way to draw text with font.
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-- Some of these functions are quite slow, so it's better to use them to generate
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-- texture instead of text.
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--[[
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Copyright © 2019 Kazhnuz
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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]]
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local Font = Object:extend()
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2019-04-09 18:47:52 +02:00
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-- INIT FUNCTIONS
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2019-03-16 12:27:38 +01:00
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-- Initilizing and configuring option
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function Font:new(filename, size)
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local filename = filename
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self.font = love.graphics.newFont(filename, size)
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self.filter = ""
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self:setColor(1, 1, 1, 1)
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self:setSpacing(false, 0)
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self.align = "left"
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end
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function Font:set()
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love.graphics.setFont(self.font)
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end
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function Font:setColor(r, g, b, a)
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self.color = {}
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self.color.r = r
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self.color.g = g
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self.color.b = b
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self.color.a = a
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end
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function Font:setColorFromTable(color)
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self.color = color
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end
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function Font:setSpacing(use_custom, size)
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self.spacing = {}
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self.spacing.active = use_custom
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self.spacing.size = size
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end
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function Font:setAlign(align)
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self.align = align
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end
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function Font:setFilter(filter)
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self.filter = filter
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end
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function Font:setLineHeight(height)
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self.font:setLineHeight(height)
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end
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2019-04-09 18:47:52 +02:00
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-- INFO FUNCTIONS
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-- get information with these functions
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2019-03-16 12:27:38 +01:00
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function Font:getHeight()
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local font = self.font
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return font:getHeight()
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end
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function Font:getWidth(string)
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local spacing = 0
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if (self.spacing.active == true) then
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local charNumber = string.len(string)
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spacing = self.spacing.size * charNumber
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end
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local width = self.font:getWidth(string) + spacing
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return width
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end
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function Font:getColor()
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return self.color
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end
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2019-04-09 18:47:52 +02:00
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-- DRAW FUNCTIONS
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-- print text using theses functions
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2019-03-16 12:27:38 +01:00
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function Font:draw(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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-- draw text with color and effect applied
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local limit = limit or 0
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local align = align or self.align
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self:applyFilter(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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love.graphics.setColor(self.color.r, self.color.g, self.color.b, self.color.a)
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self:printf(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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end
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function Font:print(text, x, y, align, r, sx, sy, ox, oy, kx, ky)
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self:set()
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if (self.spacing.active) then
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utils.graphics.printWithSpacing(text, x, y, self.spacing.size, align, r, sx, sy, ox, oy, kx, ky)
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else
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utils.graphics.print(text, x, y, align, r, sx, sy, ox, oy, kx, ky)
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end
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end
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function Font:printf(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:set()
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if (limit > 0) then
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love.graphics.printf(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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else
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self:print(text, x, y, align, r, sx, sy, ox, oy, kx, ky)
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end
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end
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-- FILTER SYSTEM
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2019-04-09 18:47:52 +02:00
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-- With these filter, you can apply custom effects to the fonts
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2019-03-16 12:27:38 +01:00
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function Font:applyFilter(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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if self.filter == "shadow" then
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self:applyFilterShadow(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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elseif self.filter == "border" then
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self:applyFilterBorder(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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elseif self.filter == "doubleborder" then
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self:applyFilterDoubleBorder(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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end
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end
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function Font:applyFilterShadow(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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love.graphics.setColor(0, 0, 0, 1)
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self:printf(text, x+1, y+1, limit, align, align, r, sx, sy, ox, oy, kx, ky)
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utils.graphics.resetColor()
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end
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function Font:applyFilterBorder(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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love.graphics.setColor(0, 0, 0, 1)
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self:printf(text, x-1, y-1, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x , y-1, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x+1, y-1, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x+1, y , limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x-1, y , limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x-1, y+1, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x , y+1, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x+1, y+1, limit, align, r, sx, sy, ox, oy, kx, ky)
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utils.graphics.resetColor()
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end
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function Font:applyFilterDoubleBorder(text, x, y, limit, align, r, sx, sy, ox, oy, kx, ky)
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love.graphics.setColor(0, 0, 0, 1)
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self:printf(text, x-2, y-2, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x , y-2, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x+2, y-2, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x+2, y , limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x-2, y , limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x-2, y+2, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x , y+2, limit, align, r, sx, sy, ox, oy, kx, ky)
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self:printf(text, x+2, y+2, limit, align, r, sx, sy, ox, oy, kx, ky)
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utils.graphics.resetColor()
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end
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return Font
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