epervier-old/gamecore/modules/world/baseworld.lua

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local BaseWorld = Object:extend()
function BaseWorld:new(scene)
self.scene = scene
self.actors = {}
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end
function BaseWorld:registerActor(actor)
table.insert(self.actors, actor)
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end
function BaseWorld:countActors()
return #self.actors
end
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function BaseWorld:update(dt)
for i,v in ipairs(self.actors) do
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v:update(dt)
end
end
function BaseWorld:draw(dt)
for i,v in ipairs(self.actors) do
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v:draw(dt)
end
end
return BaseWorld