epervier-old/gamecore/modules/world/baseworld.lua

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2019-04-01 08:08:54 +02:00
local BaseWorld = Object:extend()
function BaseWorld:new(scene)
self.scene = scene
self.entities = {}
end
function BaseWorld:registerEntity(entity)
table.insert(self.entities, entity)
end
function BaseWorld:update(dt)
for i,v in ipairs(self.entities) do
v:update(dt)
end
end
function BaseWorld:draw(dt)
for i,v in ipairs(self.entities) do
v:draw(dt)
end
end
return BaseWorld