feat: tentative de définition des stats de PNJ
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@ -3,5 +3,13 @@ local datas = {}
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datas.hp = {1, 1, 2, 3, 4, 5, 6}
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datas.competences = {10, 30, 30, 50, 50, 70}
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datas.stats = {
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high = 80; -- La statistique max "naturel", peut être dépassé par les stats de base, mais ne peut aller au dessus
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[0] = {base = 40, malus = {20, 30, 30}, bonus = {50, 50, 60}},
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[1] = {base = 50, malus = {20, 30, 40}, bonus = {60, 70, 80}},
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[2] = {base = 50, malus = {30, 30, 40}, bonus = {70, 80, 80}},
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[3] = {base = 50, malus = {30, 30, 40}, bonus = {80, 80, 100}}, -- Potentiel
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[4] = {base = 50, malus = {30, 30, 40}, bonus = {80, 80, 120}},
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[5] = {base = 50, malus = {30, 30, 40}, bonus = {80, 100, 140}}, -- Potentiel+
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[6] = {base = 50, malus = {30, 30, 40}, bonus = {80, 120, 150}},
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[7] = {base = 50, malus = {30, 30, 40}, bonus = {80, 80, 180}}, -- Supérieur au max des joueurs
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[8] = {base = 50, malus = {30, 30, 40}, bonus = {80, 80, 200}},
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}
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