feat: system de boosts
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commit
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3 changed files with 48 additions and 5 deletions
30
classes/dataholders/boostholder.lua
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30
classes/dataholders/boostholder.lua
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@ -0,0 +1,30 @@
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local BoostHolder = Object:extend()
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function BoostHolder:new(list)
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self.parent = list
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self.table = {}
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end
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function BoostHolder:add(name, val)
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if (self.table[name] == nil) then
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self.table[name] = val
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else
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self.table[name] = self.table[name] + val
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end
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end
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function BoostHolder:getValue(name, val)
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if (name == "pv" or name == "pe") then
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return val * 3
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else
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return val * 5
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end
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end
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function BoostHolder:apply()
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for key, value in pairs(self.table) do
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self.parent:addToHolder(key, "lvl", self:getValue(key, value))
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end
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end
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return BoostHolder
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@ -8,6 +8,8 @@ local CompetenceHolder = require "classes.dataholders.competenceholder"
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local ArmesHolder = require "classes.dataholders.armesholder"
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local ArmureHolder = require "classes.dataholders.armureholder"
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local BoostHolder = require "classes.dataholders.boostholder"
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function RawData.fromLine(line)
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line = utils.removeComment(line)
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if (#line == 0) then
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@ -78,6 +80,8 @@ function DataList:new(forceLevel)
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for key, struct in pairs(commands.structs) do
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self.holders[key] = DataList.getHolder(key, struct)
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end
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self.boosts = BoostHolder(self)
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end
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function DataList:addLine(line)
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@ -88,6 +92,10 @@ function DataList:forceName(name)
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self.forcedName = name
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end
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function DataList:addToHolder(key, command, arguments)
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self.holders[key]:applyCommand(command, arguments)
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end
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function DataList:reduce()
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local level = 0
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local mode = "creature"
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@ -98,6 +106,9 @@ function DataList:reduce()
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if (rawdata.name == "mode") then
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mode = rawdata.arguments
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end
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if (rawdata.name == "boost") then
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self.boosts:add(rawdata.arguments[1], rawdata.arguments[2])
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end
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end
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@ -106,13 +117,14 @@ function DataList:reduce()
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end
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for _, rawdata in ipairs(self.list) do
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if (rawdata:canBeUsed(level)) then
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self.holders[rawdata:getKey()]:applyCommand(rawdata:getCommand(), rawdata.arguments)
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if (rawdata:canBeUsed(level) and rawdata.name ~= "boost" and rawdata.name ~= "halfboost") then
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self:addToHolder(rawdata:getKey(), rawdata:getCommand(), rawdata.arguments)
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end
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end
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self.boosts:apply()
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for key, holder in pairs(self.holders) do
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--self.reducedList[key] = holder:reduce(level)
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self:addToReducedList(key, holder:reduce(level, mode))
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end
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@ -8,6 +8,7 @@ return {
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immunite={contentType = "list", args=1},
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level={contentType = "number", default = 0, preParse = true},
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pression={contentType = "number", default = 5},
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boost={dataType = "boost", args=2},
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atk= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.for"},
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con= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.con"},
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hab= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.hab"},
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@ -18,8 +19,8 @@ return {
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dis= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.dis"},
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rel= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.rel"},
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per= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.per"},
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pv= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1, to="vita.pv", lvl=3},
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pe= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1, to="vita.pe", lvl=3},
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pv= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1, to="vita.pv", lvl=1},
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pe= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1, to="vita.pe", lvl=1},
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eclat= {dataType= "stat", modulo= 1, default= 10, max=200, min=1, to="vita.eclat"},
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armurephy= {dataType= "armure", modulo= 1, default= 0, max=9999999, min=0, to="armure.phy"},
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armurepsy= {dataType= "armure", modulo= 1, default= 0, max=9999999, min=0, to="armure.psy"},
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