fix: some fixes to structure

This commit is contained in:
Kazhnuz 2024-08-06 20:59:46 +02:00
parent c71703227e
commit 8a9e2d7d66

View file

@ -1,29 +1,29 @@
return {
name={contentType = "string", preParse = true},
nomType={contentType = "string"},
categorie={contentType = "string"},
faiblesses={contentType = "string"},
resistences={contentType = "string"},
immunites={contentType = "string"},
name={contentType = "string", preParse = true, to="name"},
nomType={contentType = "string", to="type"},
categorie={contentType = "string", to="categorie"},
faiblesse={contentType = "list", args=1},
resistence={contentType = "list", args=1},
immunite={contentType = "list", args=1},
level={contentType = "number", default = 0, preParse = true},
atk= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
con= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
hab= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
int= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
sag= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
vol= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
cha= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
dis= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
rel= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
per= {dataType= "stat", modulo= 5, default= 50, max=255, min=10},
pv= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1},
pe= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1},
eclat= {dataType= "stat", modulo= 1, default= 10, max=200, min=1},
armurephy= {dataType= "stat", modulo= 1, default= 0, max=9999999, min=0},
armurepsy= {dataType= "stat", modulo= 1, default= 0, max=9999999, min=0},
armurespe= {dataType= "stat", modulo= 1, default= 0, max=9999999, min=0},
pression={contentType = "number", default = 5},
atk= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.for"},
con= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.con"},
hab= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.hab"},
int= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.int"},
sag= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.sag"},
vol= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.vol"},
cha= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.cha"},
dis= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.dis"},
rel= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.rel"},
per= {dataType= "stat", modulo= 5, default= 50, max=255, min=10, to="stats.per"},
pv= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1, to="vita.pv"},
pe= {dataType= "stat", modulo= 1, default= 12, max=9999999, min=1, to="vita.pe"},
eclat= {dataType= "stat", modulo= 1, default= 10, max=200, min=1, to="vita.eclat"},
armurephy= {dataType= "stat", modulo= 1, default= 0, max=9999999, min=0, to="armure.phy"},
armurepsy= {dataType= "stat", modulo= 1, default= 0, max=9999999, min=0, to="armure.psy"},
armurespe= {dataType= "stat", modulo= 1, default= 0, max=9999999, min=0, to="armure.spe"},
armes= {dataType= "list", args=2},
competence= {dataType= "comp", args=3}, -- on va le gérer différemment comme du code lol sinon c'est trop relou
skill= {dataType= "list", args=2}, -- on va le gérer différemment comme du code lol sinon c'est trop relou
armes= {dataType= "list", args=1},
skill= {dataType= "list", args=2},
}