local commons = require "scenes.menus.commons.menu" local listMenu = require "game.modules.menus.list" local menu = {} menu.commons = commons menu.AnimationWidget = listMenu.DualTextWidget:extend() -- ShowBackground function menu.AnimationWidget:new(scene, menuName, animName) menu.AnimationWidget.super.new(self, scene, menuName, animName, "") self.charName = menuName self.animName = animName end function menu.AnimationWidget:action() self.scene:setSpriteAndAnim(self.charName, self.animName) self.scene.menusystem:deactivate() end return menu