local baseMenu = require "game.modules.menus.parents.menu" local CharacterMenu = baseMenu:extend() local const = require "scenes.overworld.screens.mainmenu.const" function CharacterMenu:new(scene, x) local x = x or const.X + 136 local w = const.WIDTH - x + 28 CharacterMenu.super.new(self, scene, "character", x, const.Y, w, const.HEIGHT, 4) end return CharacterMenu