local Parent = require "scenes.battlesystem.choregraphy.qte.parent" local SimplePrompt = Parent:extend() function SimplePrompt:start() self:setTimer(self.arguments.duration) for i, keyData in ipairs(self.arguments.key) do self.prompts:add(keyData[1], keyData[2]) end end function SimplePrompt:promptSuccess() if (self.prompts:isOver()) then self:success() end end return SimplePrompt