local Gizmo = require "scenes.overworld.actors.gizmo" local Teleporter = Gizmo:extend() function Teleporter:new(world, x, y, w, h) Teleporter.super.new(self, world, x, y, w, h, nil) end function Teleporter:applyProperties() Teleporter.super.applyProperties(self) self.event = { {"teleport", "", self.properties.area, self.properties.x, self.properties.y}, } end return Teleporter