return { actions = { ["wait"] = {"wait", {"duration"}}, ["addGFX"] = {"addGFX", {'sprite', "dx", "dy", "affectedByDirection", 'blockProcess'}}, ["playSFX"] = {"playSFX", {"sfx"}}, ["sendDamage"] = {"sendDamage", {"power", "accuracy", "isSpecial", "isAerial"}}, ["sendDamageFromPos"] = {"sendDamageToPoint", {"dx", "dy", "power", "accuracy", "isSpecial", "isAerial", "affectedByDirection"}}, ["sendDamageFromCursor"] = {"sendDamageToPoint", {"dx", "dy", "power", "accuracy", "isSpecial", "isAerial", "affectedByDirection"}}, ["dashForward"] = {"dashForward", {"speed", "blockProcess"}}, ["setAnimation"] = {"setAnimation", {"animation", "blockProcess"}}, ["jumpBack"] = {"jump", {"blockProcess"}}, ["jumpToCursor"] = {"jump", {"blockProcess"}}, --[name] = {type, {args}}, } }