local StepParent = require "scenes.battlesystem.choregraphy.step.parent" local SetCounterStep = StepParent:extend() function SetCounterStep:new(system, args) SetCounterStep.super.new(self, system, args) end function SetCounterStep:start() self.choregraphy:setCounter(self.arguments.counterName, self.arguments.number, self.arguments.relative) self:finish() end return SetCounterStep