local actions = {} local baseURI = "scenes.battlesystem.choregraphy.step." actions["addGFX"] = require(baseURI .. "addGFX") actions["addQTE"] = require(baseURI .. "addQTE") actions["goTo"] = require(baseURI .. "goTo") actions["goTo3D"] = require(baseURI .. "goTo3D") actions["stopMov"] = require(baseURI .. "stopMov") actions["jumpBack"] = require(baseURI .. "jumpBack") actions["jump"] = require(baseURI .. "jump") actions["playSFX"] = require(baseURI .. "playSFX") actions["sendDamage"] = require(baseURI .. "sendDamage") actions["sendStatus"] = require(baseURI .. "sendStatus") actions["setAnimation"] = require(baseURI .. "setAnimation") actions["setAnimSpeed"] = require(baseURI .. "setAnimSpeed") actions["wait"] = require(baseURI .. "wait") actions["waitFor"] = require(baseURI .. "waitFor") actions["skipTo"] = require(baseURI .. "skipTo") actions["waitActorFinished"] = require(baseURI .. "waitActorFinished") actions["useItemEffect"] = require(baseURI .. "useItemEffect") actions["setCounter"] = require(baseURI .. "setCounter") actions["startSubChoregraphies"] = require(baseURI .. "startSubChoregraphies") return actions