local Base = require "birb.modules.world.actors.actor3D" local Invisible = Base:extend() function Invisible:new(world, x, y, z, w, h, d) Invisible.super.new(self, world, "wall", x, y, z, w, h, d, true) self:setDebugColor(0,0,0) end function Invisible:update(dt) end return Invisible