-- hlistbox : add an horizontal list of widgets. --[[ Copyright © 2019 Kazhnuz Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local cwd = (...):gsub('%.hlistbox$', '') .. "." local Menu = require(cwd .. "parent") local HListBox = Menu:extend() local View1D = require(cwd .. "views.view1D") -- INIT FUNCTIONS -- Initialize and configure functions. function HListBox:new(name, x, y, w, h, slotNumber) self.view = View1D(slotNumber) HListBox.super.new(self, name, x, y, w, h) self.w = slotNumber * self.widgetSize.w -- On fait en sorte que la hauteur -- soit un multiple du nombre de slot et de leur hauteur end -- UPDATE FUNCTIONS -- Update the menu every step. function HListBox:updateWidgetSize() self.widgetSize.h = self.h self.widgetSize.w = math.floor( self.w / self.view.slotNumber ) end function HListBox:update(dt) self.view:updateFirstSlot(self.widget:getSelected()) end function HListBox:resetView() self.view:reset() end -- KEYBOARD FUNCTIONS -- Handle key check. function HListBox:moveByKeys(key, code) if key == 'left' then self.widget:moveCursor(-1) self.canvas.needRedraw = true self:playNavigationSound() end if key == 'right' then self.widget:moveCursor(1) self.canvas.needRedraw = true self:playNavigationSound() end end -- POSITION FUNCTIONS -- Get a widget by a position. function HListBox:getWidgetAtPoint(x, y) return (self.view.firstSlot + math.floor(x / self.widgetSize.w)) end -- DRAW FUNCTIONS -- Draw the menu and its content function HListBox:drawTexture() self.view:updateFirstSlot(self.widget:getSelected()) local widgetx = self.canvas.padding local listWidget = self.widget:getList(self.view.firstSlot, self.view.slotNumber) for _, widget in ipairs(listWidget) do widget:drawWidget(widgetx, self.canvas.padding, self.widgetSize.w, self.h) widgetx = widgetx + self.widgetSize.w end end function HListBox:getGraphicalCursorPosition() self.view:updateFirstSlot(self.widget:getSelected()) local w, h = self:getWidgetSize() local x = (self.widget:getSelected() - self.view.firstSlot) * w return self.x + x,self.y, w, h end return HListBox