local cwd = (...):gsub('%.ring$', '') .. "." local Collectible = require(cwd .. "collectible") local Ring = Collectible:extend() function Ring:new(world, x, y, z) Ring.super.new(self, world, x, y, z+6, 16, 10, 16) self:setSprite("ring", 0, 0) end function Ring:getPicked(player) player:setRing(1, true) player:setScore(10, true) self:destroy() end return Ring