local World = require "core.modules.world.world2D" local RPGWorld = World:extend() local objFile = "scenes.overworld.actors" local mapFolder = "datas/gamedata/maps/sti/" local RPGMap = require "scenes.overworld.map" function RPGWorld:new(scene, folder, area, playerx, playery) --local mapFile = mapFolder .. folder .. "/" .. map .. ".lua" self.folder = folder self.area = area RPGWorld.super.new(self, scene, objFile, nil, nil) end function RPGWorld:createMapController() RPGMap(self, self.folder, self.area) end return RPGWorld