local Base = require "core.modules.world.actors.actor2D" local Parent = Base:extend() function Parent:new(world, type, x, y, w, h, isSolid) self.scene = world.scene Parent.super.new(self, world, type, x, y, w, h, isSolid) end function Parent:draw() love.graphics.rectangle("fill", math.floor(self.x), math.floor(self.y), self.w, self.h) end return Parent