return { ["tilesets"] = { {"charicons", "assets/sprites/characters/charicons"}, {"normaltiles", "assets/backgrounds/normaltile"}, {"sptiles", "assets/backgrounds/specialtile"}, {"borders", "assets/backgrounds/borders"}, {"ranks", "assets/gui/ranks"}, {"qtebtn", "assets/gui/qtebtn"} }, ["textures"] = { {"expbar", "assets/gui/expbar.png"}, {"actorsShadow", "assets/sprites/shadow.png"}, {"emptytile", "assets/backgrounds/tilemask.png"}, {"badnicsIcon", "assets/sprites/characters/badnics.png"}, {"hudturn", "assets/gui/strings/hudturn.png"}, {"battlecompleted", "assets/gui/strings/battle_completed.png" }, {"egghead", "assets/gui/egghead.png"}, {"game", "assets/gui/strings/game.png"}, {"over", "assets/gui/strings/over.png"}, {"crown", "assets/gui/crown.png"} }, ["sfx"] = { {"hit", "assets/sfx/hit.wav"}, {"hitconnect", "assets/sfx/hitconnect.wav"}, {"jump", "assets/sfx/jump.wav"}, {"woosh", "assets/sfx/woosh.wav"}, {"spincharge", "assets/sfx/spincharge.wav"}, {"spinrelease", "assets/sfx/spinrelease.wav"}, {"badnicsBoom", "assets/sfx/badnicsDestroyed.wav"} } }