local StepParent = require "scenes.battlesystem.choregraphy.step.parent" local SetAnimSpeedStep = StepParent:extend() function SetAnimSpeedStep:new(controller, args) SetAnimSpeedStep.super.new(self, controller, args) end function SetAnimSpeedStep:start() local actor = self:getActor(self.arguments.who) actor:setAnimSpeed(self.arguments.speed) self:finish() end function SetAnimSpeedStep:update(dt) end function SetAnimSpeedStep:getSignal(signal) end return SetAnimSpeedStep;