local menu = {} local ListBox = require "core.modules.menusystem.listbox" local Widget = require "core.modules.menusystem.widgets" menu.DebugMenu = ListBox:extend() menu.DebugWidget = Widget.Text:extend() menu.SubMenuWidget = menu.DebugWidget:extend() menu.SceneWidget = menu.DebugWidget:extend() local CONST = {} CONST.MENU = {} CONST.MENU.X = 16 CONST.MENU.Y = 48 CONST.MENU.W = 424/2 CONST.MENU.ITEM_NUMBER = 8 CONST.MENU.ITEM_HEIGHT = 18 -- Basic menu structure function menu.DebugMenu:new(scene, name) self.scene = scene local x, y = CONST.MENU.X, CONST.MENU.Y local w, h = CONST.MENU.W, CONST.MENU.ITEM_NUMBER * CONST.MENU.ITEM_HEIGHT menu.DebugMenu.super.new(self, scene.menusystem, name, x, y, w, h, CONST.MENU.ITEM_NUMBER) end function menu.DebugMenu:drawCursor() end function menu.DebugMenu:draw() love.graphics.setColor(0, 0, 0, 0.5) love.graphics.rectangle("fill", self.x, self.y, self.w, self.h) utils.graphics.resetColor() menu.DebugMenu.super.draw(self) end -- Widget function menu.DebugWidget:new(scene, menu_name, label) local font = scene.assets.fonts["small"] self.scene = scene local widgetMenu = scene.menusystem.menus[menu_name] menu.DebugWidget.super.new(self, widgetMenu, font, label) end function menu.DebugWidget:drawCanvas() local h = math.floor(self.height / 2) - (self.font:getHeight() / 2) self.font:draw(self.label, 8, h, -1, "left") end function menu.DebugWidget:drawSelected(x, y, w, h) love.graphics.setColor(1, 1, 0, 1) self:draw(x, y, w, h) utils.graphics.resetColor() end -- SubMenuWidget function menu.SubMenuWidget:new(scene, menu_name, newmenu, name) menu.SubMenuWidget.super.new(self, scene, menu_name, name) self.newmenu = newmenu or "BaseMenu" end function menu.SubMenuWidget:action() self.scene.menusystem:switchMenu(self.newmenu) end -- SceneWidget function menu.SceneWidget:new(scene, menuName, newScene, newSceneName) menu.SceneWidget.super.new(self, scene, menuName, newSceneName) self.newScene = newScene end function menu.SceneWidget:action() self.newScene() end return menu