local Parent = require "scenes.debug.menu.infopanel.parent" local TeamPanel = Parent:extend() function TeamPanel:new() TeamPanel.super.new(self) end function TeamPanel:drawContent(x, y) local debugString = "# DEBUG - Team" .. "\n" for i,name in ipairs(game.characters.team) do local char = game.characters.list[name] debugString = debugString .. "- " .. char.name if (game.characters.active == i) then debugString = debugString .. " (Active) " end debugString = debugString .. "\n" end love.graphics.print(debugString, x, y) end return TeamPanel