diff --git a/sonic-radiance.love/assets/gui/emblem_speedster.png b/sonic-radiance.love/assets/gui/emblem_speedster.png new file mode 100644 index 0000000..d4e2a73 Binary files /dev/null and b/sonic-radiance.love/assets/gui/emblem_speedster.png differ diff --git a/sonic-radiance.love/assets/gui/status_bar.png b/sonic-radiance.love/assets/gui/status_bar.png index 056d591..a43f815 100644 Binary files a/sonic-radiance.love/assets/gui/status_bar.png and b/sonic-radiance.love/assets/gui/status_bar.png differ diff --git a/sonic-radiance.love/assets/gui/status_bar.xcf b/sonic-radiance.love/assets/gui/status_bar.xcf index 53aadd3..977c58d 100644 Binary files a/sonic-radiance.love/assets/gui/status_bar.xcf and b/sonic-radiance.love/assets/gui/status_bar.xcf differ diff --git a/sonic-radiance.love/game/modules/world/actors/player.lua b/sonic-radiance.love/game/modules/world/actors/player.lua index 8db95ee..5bc4d66 100644 --- a/sonic-radiance.love/game/modules/world/actors/player.lua +++ b/sonic-radiance.love/game/modules/world/actors/player.lua @@ -10,6 +10,8 @@ function Player:new(world, x, y, z, id) self:cloneSprite() self.guiborder = game.gui.newBorder(424, 20, 6) + self.emblem = love.graphics.newImage("assets/gui/emblem_speedster.png") + self.status = love.graphics.newImage("assets/gui/status_bar.png") end function Player:updateStart(dt) @@ -75,8 +77,9 @@ function Player:draw() end function Player:drawHUD(id) - love.graphics.print(id .. " test", 4, 4) love.graphics.draw(self.guiborder, 424, 20, 0, -1, -1) + love.graphics.draw(self.emblem, 8, 8, 0) + love.graphics.draw(self.status, 24, 16, 0) end return Player