diff --git a/sonic-radiance.love/scenes/battlesystem/actors/ennemy.lua b/sonic-radiance.love/scenes/battlesystem/actors/ennemy.lua index 40e8e55..e403456 100644 --- a/sonic-radiance.love/scenes/battlesystem/actors/ennemy.lua +++ b/sonic-radiance.love/scenes/battlesystem/actors/ennemy.lua @@ -10,7 +10,7 @@ function Ennemy:new(world, x, y, owner) self.actionPerTurn = 2 self:initSprite() if (self.owner.abstract.data.isAerial == true) then - self.z = 16 + self.z = 10 end self.sprHeight = self.owner.abstract.data.hudHeight + 14 end