diff --git a/sonic-radiance.love/scenes/battlesystem/controllers/fighters/parent.lua b/sonic-radiance.love/scenes/battlesystem/controllers/fighters/parent.lua index fcdcce5..6298e5c 100644 --- a/sonic-radiance.love/scenes/battlesystem/controllers/fighters/parent.lua +++ b/sonic-radiance.love/scenes/battlesystem/controllers/fighters/parent.lua @@ -38,7 +38,7 @@ function FighterParent:setPP(value, relative) end function FighterParent:applyDeath() - if (self.abstract.hp <= 0 and self.isAlive) then + if ((not self.abstract:isAlive()) and self.isAlive) then self:die() end end