diff --git a/sonic-radiance.love/game/abstractmobs/character/init.lua b/sonic-radiance.love/game/abstractmobs/character/init.lua index 468a3ee..75e6e48 100644 --- a/sonic-radiance.love/game/abstractmobs/character/init.lua +++ b/sonic-radiance.love/game/abstractmobs/character/init.lua @@ -12,7 +12,7 @@ AbstractCharacter:implement(CharacterEquip) function AbstractCharacter:new(name) self.simplename = name - self.super.new(self, {"simplename", "level", "exp", "exp_next", "hp", "pp", "statuts", "equip"}) + AbstractCharacter.super.new(self, {"simplename", "level", "exp", "exp_next", "hp", "pp", "statuts", "equip"}) end function AbstractCharacter:initBasicElements()