diff --git a/game-design/gameplay/battlesystem/battleitems.md b/game-design/gameplay/battlesystem/battleitems.md index 1f0a453..539966e 100644 --- a/game-design/gameplay/battlesystem/battleitems.md +++ b/game-design/gameplay/battlesystem/battleitems.md @@ -43,10 +43,17 @@ - Psychic Water (give "Hidden" 5 turns) - Focus Rock (give "Focus" 5 turns) - Clover Juice (give "Lucky" 5 turns) + +- Immunity Booster (avoid bad status during 5 turns) + - Shield (give "Fortified" 5 turns) +- Water Shield (protect from Water 3 turns) +- Fire Shield (protect from Fire 3 turns) +- Thunder Shield (protect from Thunder 3 turns) +- Gold Shield (Fortified + Re-heal PP & MP 3 turns) + - Invincibility (give "Invincible" pendant un turns) - Speed Up (give "Speedup" pendant deux turns) -- Immunity Booster (avoid bad status during 5 turns) ### Wisps