diff --git a/sonic-radiance.love/core/init.lua b/sonic-radiance.love/core/init.lua index 964d970..5b45336 100644 --- a/sonic-radiance.love/core/init.lua +++ b/sonic-radiance.love/core/init.lua @@ -89,6 +89,8 @@ end -- Load every sytem every update functions of the scene and objects function CoreSystem:update(dt) + -- If the frameskip is to high, prefer slowdown to frameskip + local dt = math.min(dt, 1/15) self.debug:update(dt) self.input:update(dt)