diff --git a/sonic-radiance.love/scenes/battlesystem/controllers/init.lua b/sonic-radiance.love/scenes/battlesystem/controllers/init.lua index fc3cc02..03851ae 100644 --- a/sonic-radiance.love/scenes/battlesystem/controllers/init.lua +++ b/sonic-radiance.love/scenes/battlesystem/controllers/init.lua @@ -28,6 +28,9 @@ function TurnController:new(scene, battleData) self.player = Player(self) self.ennemies = Ennemy(self, battleData) + + -- Change the seed at the start of each battle + math.randomseed( os.time() ) end function TurnController:startBattle()