diff --git a/sonic-radiance.love/scenes/init.lua b/sonic-radiance.love/scenes/init.lua index d2e42d8..94aa23c 100644 --- a/sonic-radiance.love/scenes/init.lua +++ b/sonic-radiance.love/scenes/init.lua @@ -1,9 +1,9 @@ return { - test = require "scenes.test_scene", - test2 = require "scenes.test_scene2", - title = require "scenes.titlescreen", + test = require "scenes.subgames.testBattle", + test2 = require "scenes.subgames.testShoot", + title = require "scenes.menus.titlescreen", cbs = require "scenes.battlesystem", debug = require "scenes.debug", - options = require "scenes.options", + options = require "scenes.menus.options", overworld = require "scenes.overworld" } diff --git a/sonic-radiance.love/scenes/options/assets.lua b/sonic-radiance.love/scenes/menus/options/assets.lua similarity index 100% rename from sonic-radiance.love/scenes/options/assets.lua rename to sonic-radiance.love/scenes/menus/options/assets.lua diff --git a/sonic-radiance.love/scenes/options/init.lua b/sonic-radiance.love/scenes/menus/options/init.lua similarity index 93% rename from sonic-radiance.love/scenes/options/init.lua rename to sonic-radiance.love/scenes/menus/options/init.lua index a22b34e..3178774 100644 --- a/sonic-radiance.love/scenes/options/init.lua +++ b/sonic-radiance.love/scenes/menus/options/init.lua @@ -1,15 +1,15 @@ local Scene = require "core.modules.scenes" local OptionsMenu = Scene:extend() -local OptionMenu = require "scenes.options.menu" -local Widgets = require "scenes.options.widgets" +local OptionMenu = require "scenes.menus.options.menu" +local Widgets = require "scenes.menus.options.widgets" local gui = require "game.modules.gui" function OptionsMenu:new() OptionsMenu.super.new(self) - self.assets:batchImport("scenes.options.assets") + self.assets:batchImport("scenes.menus.options.assets") self:addMenu("main", true) self:addSubMenu("video", "video") self:addSubMenu("audio", "audio") diff --git a/sonic-radiance.love/scenes/options/menu.lua b/sonic-radiance.love/scenes/menus/options/menu.lua similarity index 100% rename from sonic-radiance.love/scenes/options/menu.lua rename to sonic-radiance.love/scenes/menus/options/menu.lua diff --git a/sonic-radiance.love/scenes/options/widgets.lua b/sonic-radiance.love/scenes/menus/options/widgets.lua similarity index 100% rename from sonic-radiance.love/scenes/options/widgets.lua rename to sonic-radiance.love/scenes/menus/options/widgets.lua diff --git a/sonic-radiance.love/scenes/titlescreen/init.lua b/sonic-radiance.love/scenes/menus/titlescreen/init.lua similarity index 100% rename from sonic-radiance.love/scenes/titlescreen/init.lua rename to sonic-radiance.love/scenes/menus/titlescreen/init.lua diff --git a/sonic-radiance.love/scenes/test_scene/assets.lua b/sonic-radiance.love/scenes/subgames/testBattle/assets.lua similarity index 100% rename from sonic-radiance.love/scenes/test_scene/assets.lua rename to sonic-radiance.love/scenes/subgames/testBattle/assets.lua diff --git a/sonic-radiance.love/scenes/test_scene/init.lua b/sonic-radiance.love/scenes/subgames/testBattle/init.lua similarity index 96% rename from sonic-radiance.love/scenes/test_scene/init.lua rename to sonic-radiance.love/scenes/subgames/testBattle/init.lua index bc276e5..bf0f866 100644 --- a/sonic-radiance.love/scenes/test_scene/init.lua +++ b/sonic-radiance.love/scenes/subgames/testBattle/init.lua @@ -30,7 +30,7 @@ function MovePlayer:new(map) MovePlayer.super.new(self) self.assets:batchImport("game.modules.gui.assets") - self.assets:batchImport("scenes.test_scene.assets") + self.assets:batchImport("scenes.subgames.testBattle.assets") World(self, "battle", map) diff --git a/sonic-radiance.love/scenes/test_scene2/assets.lua b/sonic-radiance.love/scenes/subgames/testShoot/assets.lua similarity index 100% rename from sonic-radiance.love/scenes/test_scene2/assets.lua rename to sonic-radiance.love/scenes/subgames/testShoot/assets.lua diff --git a/sonic-radiance.love/scenes/test_scene2/init.lua b/sonic-radiance.love/scenes/subgames/testShoot/init.lua similarity index 96% rename from sonic-radiance.love/scenes/test_scene2/init.lua rename to sonic-radiance.love/scenes/subgames/testShoot/init.lua index 6898b3f..3a555b6 100644 --- a/sonic-radiance.love/scenes/test_scene2/init.lua +++ b/sonic-radiance.love/scenes/subgames/testShoot/init.lua @@ -32,7 +32,7 @@ function MovePlayer:new(playerNumber, cameraMode) MovePlayer.super.new(self) self.assets:batchImport("game.modules.gui.assets") - self.assets:batchImport("scenes.test_scene.assets") + self.assets:batchImport("scenes.subgames.testShoot.assets") World(self, "shoot", "forest")